When he hears Hikaru may be at the Children's Go Tournament, he decides to investigate, yearning for a chance of a rematch. Meanwhile, Akira cannot help but to think of the problems that occurred after his first match with Hikaru. When a bullying Go player arrives, Sai insists on challenging him, but Hikaru ends up getting them kicked out, so he decides to go to the Children's Go Tournament. Hikaru enrolls in a Go class to learn more about the game, and he is followed by his childhood friend Akari Fujisaki. Transcription: " Discovered Weakness!!" ( Japanese: 見ぬかれた急所!!) Game based on (Hikaru): Hon'inbō Shūsaku vs.Game based on (Sai): Hon'inbō Dōsaku vs.With Sai's instructions, Hikaru manages to win the match, much to the surprise of Akira. Eventually, Hikaru agrees to play Go, and his first opponent is Akira Toya, the son of the national champion. Sai ends up accompanying Hikaru and traveling with him, however he is disappointed when Hikaru refuses to play Go. He stumbles upon a go board which is possessed by the ancient spirit of Fujiwara-no-Sai, a Go Master from the Heian period who had before appeared to Hon'inbō Shūsaku. Hikaru Shindo goes to the shed of his grandfather, Heihachi Shindo, in hopes of finding antiques to sell. Transcription: " Eternal Rival" ( Japanese: 永遠のライバル)
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